About HaptX
HaptX develops technology that brings touch to virtual reality with unprecedented realism. We are a multidisciplinary team based in San Luis Obispo, California, and Seattle, Washington.
HaptX Gloves combine precise motion tracking with realistic tactile and force feedback, granting users a natural presence in a virtual world they can feel. Through plug-ins for Unreal Engine and Unity, our software development kit enables customers to create next-generation VR simulations with high-fidelity haptics. We are constantly improving our hardware and software systems in the pursuit of making experiences in virtual reality more compelling than ever. We are looking for qualified candidates to join us on this journey.
HaptX is proud to offer its employees comprehensive health insurance, a 401(k) plan, paid time off, relocation assistance, and equity options.
At HaptX, we celebrate differences and are committed to a diverse workplace that fosters inclusion, belonging and psychological safety for all employees. We are proud to be an equal opportunity employer and expressly prohibit any form of workplace discrimination based on race, color, religion, gender, sexual orientation, gender identity or expression, national origin, age, genetic information, disability, veteran status, or any other legally protected characteristics.
Title: Software Engineer
FLSA Status: Exempt
Reports To: Director of Software Engineering
Location: Redmond, WA or SLO, CA
About This Position
Through a C++ API and plug-ins for leading 3D engines, HaptX’s software development kits provide the tools we and our industrial customers need to integrate high-fidelity haptics into VR simulations and teleoperation applications. To support a growing market and our newest haptic hardware, we are constantly working to make our APIs and tools more useful, powerful, and reliable. We are seeking an experienced, forward-thinking software engineer well versed in C++ and software design principles to join us in these efforts.
Haptics is an interdisciplinary field. Working within a development team and communicating regularly with engineers from other domains, the software engineer will gain an intimate understanding of our systems’ software and hardware capabilities and will apply this knowledge in day-to-day tasks. Strong written and verbal communication skills are important. Expect to not only participate in code reviews among software-oriented peers but also to present occasional design reviews to broader technical and non-technical audiences.
The most promising candidates will know not only how to design, code, debug, and document software but also how to apply physics, vector math, matrix math, and trigonometry, since these help us describe and manipulate 3D worlds through code. Make sure you understand mechanics concepts such as forces, moments, velocities, and accelerations. Dot products, cross products, sines, cosines, and tangents will also come in handy. Prior use of common scripting languages such as Perl or Python is good to have. An ideal candidate will also enjoy the thrill and the challenge of pioneering a new software frontier while working in a tight-knit, collaborative team of enthusiastic engineers while developing advanced haptic technology.
Key Responsibilities
Required Qualifications
Desired Skills and Experience
Physical Requirements
Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.