Senior, Graphics Engineer

Employer

Job Description

Job Description

We are seeking a Senior, Graphics Engineer to focus on Mixed Reality (MR) graphics system design and forward-looking research and development. This position will offer you the chance to work closely with both hardware engineers and other cross-platform software engineers to design, develop, debug and deploy many functional aspects of the rendering architecture, including the application interface to the display.

If you are a fast learner with a positive attitude and a strong passion for working with new technology, come join us in redefining the way people experience the world through unique Spatial Computing technologies.

Qualifications
  • 5+ years of software development experience with C, C++ and C#
  • 3-5+ years of experience implementing and optimizing graphics algorithms with game engines such as Unity and Unreal using DirectX, OpenGL, or Vulkan
  • Hands-on experience with design and implementation of modern 3D graphics applications using modern rendering APIs, like DirectX, OpenGL, and Vulkan
  • Proficient with writing vertex, fragment, and compute shaders using shading languages such as Cg, HLSL, GLSL, and SPIR-V
  • Exceptional ability to write efficient, clean, maintainable and portable code
  • Strong proven experience in implementing and deploying complex algorithms
  • Experience with GPU optimization for increased frame-rate and reduced latency a plus
  • Experience in Graphics performance and power analysis.
  • Knowledge in Android framework internals and native layers
  • Detailed knowledge of GPU Architectures and design a plus
  • Familiarity with Display technologies (LCOS, uLED etc) is a plus
  • Experience with development for augmented reality (AR), virtual reality (VR), or other forms of head mounted displays (HMDs) a plus

Education
  • Bachelor/Master's degree in Computer Science or relevant field, or equivalent experience