Job Description
JOB TITLE: Graphics Systems Engineer
LOCATION: Burlingame, CA
DURATION: 1 year
COMPANY:
Our client, a fortune 500 multi-national technology company is recruiting for a Graphics Systems Engineer. If you meet the qualifications listed, please Apply Now! Or if you know of anyone in your network, please refer them to Ursus!
As a Graphics Systems engineer supporting the XR Graphics team, you'll drive new rendering and image processing techniques that expand the usability of current and future AR/VR headsets. This includes defining visual requirements for future development, evaluating and informing existing prototype HW and SW efforts, and creating new programs - from inception to full production.
An ideal candidate is an engineer with a background in graphics, image processing, mobile systems and has the ability to work in a dynamic environment with vague requirements. A strong candidate will also have prior experience developing technologies from concept to a finished product, an eye for aesthetics, product details and user interface.
Responsibilities - Integrate existing systems and develop tools to maximize graphics quality and performance on mobile platforms
- Automate processes and implement systems to ensure visual quality and performance
- Collaborate with cross-functional teams to improve AR/VR products
Minimum Qualifications - 3+ years of experience with C/C++ and Python
- 3+ years of experience in developing imaging algorithms / pipelines
- 1+ years of experience in developing graphic-based applications / shaders
- Bachelor's degree or equivalent experience in Computer Science or similar field
- Ability to collaborate closely with graphics and software engineers as well as cross-functional team members
Preferred Qualifications - Experience with text rendering techniques
- Experience in 3D Graphics pipelines using OpenGL or Vulkan
- Experience in signal processing techniques for image / video reconstruction or compression
- Experience with 3D game-engines
- Experience with mobile CPU/GPU programming
- Experience working on VR, AR and/or MR (mixed reality)
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