Unity Technical Designer

Employer

Job Description

Our Company

SimX is a fast-growing startup bringing virtual and augmented reality to medical simulation training. Our product is the first comprehensive professional-grade VR medical simulation system, and it is used by our customers to train physicians, nurses, and other allied health professionals. Since our product has become generally available, demand has exploded and we're in need of new engineering team members to move our product forward.

Our company has an ambitious and high-impact purpose: to transform the way physicians and allied health professionals are trained in order to take a dent out of the more than 400,000 people who die every year from preventable medical errors. We're a high-powered team consisting of about half physicians and half engineers, all of whom have dedicated their time to achieving our mission. As an early startup, we're looking for new team members who are excited about our mission and have the drive to thrive in the startup environment.

Our company is based in the Bay Area, and our offices are currently in downtown San Francisco.

THE JOB

As a Unity Technical Designer you will take content from our artists and build clinical scenarios using our in house tools. You will collaborate with our engineering team helping to expand our toolset and ensure high quality cases are delivered to our clients.You will be an expert at everything Unity has to offer apart from building scripts but that would be nice to have.

MINIMUM REQUIREMENTS:

3 years of Unity experience

3 years working with 3D tools such as Maya and 3D Max.

Solid understanding of 3D, Scene graphs, Shaders, Rigging and Animation

Solid understanding of a 3D pipeline

Excellent content debugging experience

Core understanding of content optimization

Proof of eligibility to work in the United States.

Permanent residence in the United States.

PREFERRED SKILLS:

Experience working with mid to high complexity Unity projects

Excellent track record of organizing and optimization art assets

Familiarity with VR and/or AR platforms, such as the HTC Vive, Valve Index, Oculus Rift/Quest, Gear VR, and Hololens.

Strong communication and teamwork skills.

Experience Using Git Or Other Version Control Tools.

Medical experience.

Basic understanding of C# and Unity Scripting

SimX is an equal opportunity employer. Our goal is to have a workforce that represents the full diversity of the health professionals that we aim to train and the patients whose care we want to improve. Our employment decisions will be based solely on the merit and qualifications of applicants without discrimination, including discrimination with regard to race, color, religion, sex, sexual orientation, gender identity or national origin. SimX is committed to making reasonable accommodation to qualified individuals with disabilities.