Job Description
Job Description
JOB TITLE: Prototype Software Engineer - C++
LOCATION: Redmond, WA
DURATION: 1 Year
Our client, a fortune 500 multi-national technology company is recruiting for a
Prototype Software Engineer - C++. If you meet the qualifications listed, please Apply Now! Or if you know of anyone in your network, please refer them to Ursus!
Summary
At Reality Labs (RL), our goal is to explore, innovate and design Client interfaces and hardware subsystems for the next generation of virtual, augmented, and mixed reality experiences. We are looking for a skilled and motivated Software Engineer to join our team. We are specifically looking for a candidate with experience in C++ and who can work with a team of researchers who are building prototype research devices. More broadly, the chosen candidate will work with a diverse and highly interdisciplinary team of researchers and engineers and will have access to cutting edge technology, resources, and testing facilities. The ideal candidate will be someone who likes to learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. They will also be someone who likes to collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions.
Responsibilities
- Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences
- Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
- Work side-by-side with research scientists to integrate state-of-the-art algorithms into an end-to-end system
- Work with unfamiliar hardware to integrate systems together
- Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Required Qualifications
- BS degree in the field of computer science or related field.
- 5+ years experience with C++, including C++11 (and up) features and principles.
- 2+ years experience using game engines such as Unreal or Unity
- Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems
- Experience with 3D math and Linear Algebra
Preferred Qualifications
- Experience developing AR/VR applications and familiarity with controller and hand tracking based interaction
- Experience working with assets for immersive VR (3D Modeling, Texturing, Audio, VFX, etc)
- Experience integrating third-party hardware and custom SDKs into existing engines
IND123