3D Designer (Environment + Hard Surface)

Employer

Job Description

Vortex is a newly founded studio within the Microsoft Mixed Reality group exploring product frontiers that bring together collaborative science, missions to benefit our planet, and entertainment all while pushing the forefront of technology. We are looking for a 3D Designer, with experience in creating environment art (organic and hard surface), to join our team as we define the future of Mixed Reality experiences.

In this role, you will collaborate with designers, engineers, and program managers to bring to life HoloLens, VR, and location-based experiences that lay the groundwork for the next era in interactive entertainment powered by Microsoft Mesh. You will work alongside your design counterparts to define and build virtual worlds that bring users closer to the properties they love.

Our team values diversity of thought generated through lived experience, varied backgrounds, and innate curiosity. We are energized by individuals with unique perspectives who challenge convention and assumptions. If you are passionate about groundbreaking Mixed Reality technology and want to work on a team dedicated to a culture of inclusion, growth mindset and collaboration, we need you! Apply today!

Responsibilities
  • Model and texture environments (primarily hard surface) and interactable objects with a high level of detail and quality to meet experience goals
  • Work closely with UX and visual designers to realize a strong visual language across experiences and products
  • Routinely explore new creative trends, technologies, and styles
  • Help create concept designs, as needed
Qualifications

Required Qualifications
  • 4+ years of industry experience using Zbrush, Maya, 3DS Max, Adobe suite or equivalent 3D art tools
  • 4+ years of industry experience developing immersive games in Unity
  • Understanding of visual storytelling and the ability to create beautiful 3D art assets that account for challenges inherent in interactive domains, optimizing for platform constraints and form factor considerations
  • Comprehensive portfolio of digital 3D artwork demonstrating an understanding of color theory, composition, lighting and perspective
Preferred Qualifications
  • Game development, physical installation, or equivalent spatial design experience
  • VFX experience would be great, but not necessary
  • Experience developing for augmented, virtual, and mixed reality devices
#MixedReality 

#ExperienceDevelopmentTeam

#Vortex

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.