3D Modeler-Unity Developer

Employer

Job Description

Our global automotive client is seeking a 3D Modeler/Unity Developer to join their team. You will be involved in creating computer-generated assets such as stills, animation, AR/VR models. This is a hands-on technical position, requiring a flexible skill set that encompasses both 2D and 3D skills.


Responsibilities:

  • Create Photorealistic, hard-surface 3D modeling, texturing, and UV-ing of cars and environments in Maya.
  • Assemble scenes for pipeline processing from both internal and external sources
  • Build materials for Unreal, VRay, and Substance.
  • Rig, animate and simulate 3D objects (using Maya, Craft, and Unreal) such as moving vehicles, opening doors, illuminating headlights, and vehicle suspensions.
  • Retouch and color correction
  • Light motion graphics and work
  • Video editing


Experience:

  • Autodesk Maya experience in computer graphics production with a strong understanding of vehicles and their construction.
  • 4 years of hard surface modeling, animating, lighting and rendering experience.
  • 4+ years of Nuke production experience.
  • Adobe Creative suite experience focusing on Photoshop, After Effects, and Premiere
  • 3+ years of Video editing, Motion Graphics and Photo retouching experience.
  • 3+ years experience Material and Shader creation, Substance, V-Ray, and Unreal
  • Realtime rendering AR/VR a plus.
  • Unity, or related real-time rendering experience
  • Python Scripting and related programmatic language a plus.


Abilities:

  • Create photo-realistic images and animations.
  • Design workflow and process maps.
  • Problem-solve technical and creative issues across multiple pipelines and software's
  • Display a keen eye for detail.
  • A combination of formal training and experience providing expertise in 3D content creation and presentation, and photographic retouching.
  • Experience or interest in photography or Auto Industry a plus