Job Description
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as
Gears of War, XCom 2, Sorcery and
The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title
Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit
The Walking Dead: Saints & Sinners.
Skydance Interactive, developers of the hit game
The Walking Dead: Saints & Sinners, is looking for a talented, organized, and motivated
Level Designer. As a Senior Level designer, you will be responsible for developing levels and experiences that are engaging and rich in gameplay. Take your vision all the way from paper design to greybox and, ultimately to completion. You will be working under our Lead Designer, and collaborate closely with the rest of the design team, as well as the wider development teams - Art, Audio and Engineering - to help produce an engaging and coherent gameplay experience.
#Interactive
Responsibilities
- Plan and block out environmental layouts, level scripting and object placement
- Collaborate with fellow designers, artists, programmers and audio to help make your vision come to life
- Work with the Lead Designer and iterate on your work based on feedback and reviews
- Address issues found by Quality Assurance
Requirements
- Strong written and verbal communication skills
- Experience working within game editor
- Extensive knowledge of level editing tools
Pluses
- Hands-on Unreal experience
- Experience with 3D modeling software
- Knowledge of JIRA or other task/bug tracking software
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.
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