Responsibilities
-Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences
-Build software, tools, infrastructure, documentation, and other systems that enable research scientists to be more effective and efficient
-Write clean readable code, debug complex problems that span systems, prioritize ruthlessly, and get things done with a high level of efficiency
Required Qualifications
-Experience working with Android
-BS degree in the field of computer science or related field.
-2+ years of experience using game engines such as Unreal or Unity
-Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems
Preferred Qualifications
-Experience developing AR/VR applications
-Experience with 3D math and linear algebra
-Experience integrating third-party hardware and custom SDKs into existing engines
-3+ years of experience creating, extending, integrating, and maintaining real-time 3D game engine systems such as graphics rendering, audio, physics, networking, or animation
-2+ years of experience using game engines such as Unreal or Unity