Sound & Audio Engineering - Sound Designer IV Sound Designer IV

Employer

Job Description

Job Description: You are, first and foremost, a sound designer who has made and will continue to create iconic sounds for immersive experiences. You will be an instrumental part in the day-to-day sound design for AR/VR products . Working across internal, external and cross functional teams, you’ll contribute sound design, audio direction, and feedback for a variety of AR/VR products.

Surrounding team & key projects
• Sound Design Team
• AR – Kids AR games/effects
• VR – Quill, VR Player animations

Unique selling points
• Rare experience to work both in AR and VR, on emerging tech.
• Work on world-class sound design team


Role/Responsibilities:
- Create world-class sound design for immersive AR/VR experiences.
- Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation.
- Gain a deep understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency.
- Provide clear and concise audio direction as well as feedback to third party vendors on sound design and implementation that is optimized for mobile devices.
- Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product.



Top 3 must-have HARD skills:
1. 5+ years in interactive and immersive sound design
2. Strong communication and interpersonal skills
3. Experience designing audio for family friendly product experiences
4. Able to manage, scope and communicate project milestones and deliverables with third party vendors.
5. Experience creating original sound design for high-profile products.
6. Experience testing implementation of sounds
7. Experience working with and creating SFX/Foley/Dialog/Music

Good to have skills:
1. Mobile audio experience
2. AR audio experience (preferably Spark)
3. VR audio experience
4. Experienced composer