Technical Artist

Employer

Job Description

Company Background:


As a pioneer in virtual reality gaming systems, Virtuix Inc. continues to break ground with cutting-edge VR technologies. Virtuix has created two entertainment products that have become global hits: Omni Pro, the commercial version of the Omni, and Omni Arena, a multiplayer configuration for Family Entertainment Centers like Dave and Buster’s. Thanks to the Omni’s popularity at over 500 venues on 5 continents, we have built a large and devoted player community (2 million plays... and counting).


In response to demand from Omni fans, we are now developing “Omni One,” a consumer version of the Omni that’s optimized for home use – light, easy to store, and with unmatched freedom of movement (incl. crouching and jumping). Omni One is a complete gaming platform. Its online game store sells games developed by Virtuix and top titles licensed from third parties.


Learn more about Omni One here: http://omni.virtuix.com


The thrill of walking around inside video games has blown the minds of players at our commercial venues. We plan to take our success in commercial entertainment and scale it into the home. Join our mission to launch Omni One and bring our popular gaming experience to millions of homes around the world.


Job Description:


The Virtuix game development team is looking for a full-time Technical Artist at our Austin, TX headquarters to create, improve, and optimize visual assets for our first-party games. You must be able to create new 3D assets or adjust existing 3D assets to fit within a consistent visual design and be highly performant for VR headsets.


Responsibilities:


  • Work across all aspects of our games’ visual design: UI, 3D assets, animation, materials, and more
  • Profile and optimize games to ensure maximum performance on VR headsets
  • Create realistic and stylized set pieces, props, textures, and materials for use in Unreal Engine 4
  • Create animated cinematic sequences within Unreal Engine 4
  • Adjust purchased assets to fit within a consistent visual design
  • Author shaders and maintain stability and performance of the game’s materials library


Requirements:


  • Proficiency in creating highly optimized 3D assets for video games
  • Technical understanding of how to implement assets within Unreal Engine 4
  • Ability to create a variety of efficient shaders within Unreal Engine 4
  • Strong expertise in using 3D modelling software, Photoshop, and Unreal Engine 4
  • Experience in creating and implementing animations within Unreal Engine 4
  • Must be flexible to take feedback and iterate until assets meet requirements
  • Demonstrate creative thinking as an innovative self-starter
  • Willingness to help the team’s game designers when technical problems arise with assets
  • Strong interest in VR and video games
  • Excellent communication skills
  • Highly organized with strict attention to detail
  • Thrive in a startup with a do-it-all, get-it-done culture
  • Degree in Digital Art, Game Art & Design or equivalent and/or applicable work experience
  • 2+ years of experience developing games with Unreal Engine 4
  • 2+ years of experience with Maya or equivalent
  • Portfolio required


Nice to have:


  • Experience in procedural asset creation (Houdini)
  • Experience in making post-processing effects in Unreal Engine 4
  • Familiarity with current virtual reality systems and games      


Our ideal candidate has all the above skills, but if you are highly motivated and have most of them, please apply anyway! We will consider any enthusiastic candidate interested in joining our team.


We offer:


  • Competitive compensation package
  • Virtuix stock options
  • Health, dental, vision, and life insurance
  • Open vacation policy
  • Paid maternity and paternity leave
  • Fully stocked kitchen


More About Virtuix:


Moving around virtual worlds by pushing buttons on a controller feels unnatural and static. To experience true VR, you need to walk around virtual worlds as you do in real life – using your own feet. That’s why we developed “Omni.”


Backed by over $35MM from investors, including Mark Cuban and 12 venture capital funds, Virtuix’s Omni is the first omni-directional treadmill that lets players walk and run in 360 degrees inside VR games and other virtual worlds. The Omni’s immersive experience takes VR to the next level. The system was even portrayed in Steven Spielberg’s Ready Player One.


Omni Pro, the commercial version, and Omni Arena, a multiplayer configuration, have become global entertainment hits. We’ve shipped over 4,000 systems to 45 countries, including to major venues like Dave & Buster’s.


In response to demand from Omni fans, we began developing “Omni One,” a consumer version that’s optimized for home use.


Watch this video about our company’s achievements to date and future product roadmap: https://youtu.be/p1MYJSmiCwQ  


Virtuix is blazing the market trail for ultimate immersive gaming. If working at the forefront of tech’s convergence with gaming excites you, then Virtuix is the place to be.


Please send a cover letter and your resume to cameron.slayter@virtuix.com.


Virtuix is an Equal Employment Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, age, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other characteristic protected by law.