About the Role:
Title: Gameplay Developer
Location: remote on EST hours (stand up is at 10AM EST)
Duration- 9 month / year long contract to hire
Must Haves:
· 2+ Unreal Engine 4 development experience for the Junior opening
· 5+ years of experience of Unreal Engine 4 development for the Senior opening
· VR/AR development experience
· Strong experience with Blueprint scripting, C++, plugin development
· Experience navigating through UE challenges and have learned design patterns / best practices
· Experience creating core gameplay systems
· Experience with networking including server/client systems and UE replication best practices
· C and C++ programming languages
Plusses:
Day to Day: One of Insight Global’s defense clients is looking to hire 2 Gameplay Developers to their team supporting their virtual systems training team.
· Establishing best practices and architectural design patterns
· Mentoring team members – raising the bar and helping to mature our technical disciplines
· Help us to see uncover any gaps / blind spots in our gameplay development process
· Developing simulations of vehicles, devices, weapons, radars, cameras, etc. for training
· Integrating 3D / VR / AR environments with physical hardware
· Creating natural, intuitive interactions in virtual environments
· Writing clear, maintainable, portable code
· Continually iterate, balance and tune features and gameplay (Training) based on stakeholder feedback
· Build, expand, and maintain our automated build and testing processes
· Identify technical and developmental risks and generate solutions to overcome identified risks