Unreal Engine Generalist

Employer

Job Description

Sinn Studio is a virtual reality game development studio. Our recent title, Swordsman VR, has become one of the best-selling games on PlayStation VR; we're looking for a talented developer to join us on our mission to make Swordsman VR the best sword fighting game in VR.


Requirements & Responsibilities:

・ Program gameplay mechanics in Blueprint

・ Work with engine physics systems (physics assets, physics constraint components etc.)

・ Work with animation systems like Anim BPs and Blendspaces (animations always provided)

・ Experience with VR content

・ Experience with the VRE plugin

・ Attend necessary meetings (always at 10:00 AM EST)

・ Proficient English skils


Bonus:

・ Can optimize assets and environments to meet performance targets

・ Understand basic material workflows

・ C++ Programming


This position is for a six-month contract with a possibility of a full-time role.


Why Sinn Studio

Passionate founders and dedicated team members. Our vision is to create exhilarating experiences in virtual reality; we want our community to live through experiences that they never thought were possible. We're constantly looking to innovate, which is why we actively encourage our team members to experiment, regardless of the end result. As much as we enjoy the industry and indulge in it, we've cultivated a well-balanced work culture where we hang out and chat about topics outside of work during downtimes. More importantly, since we're gamers, we game together frequently. Due to Covid-19, we are currently remote with a possibility of transitioning into a hybrid work environment.


This is an excellent opportunity to get in early with an industry-proven start-up.


Please include resume and portfolio with application.