Job Description
Job Responsibilities
Interested in working with the latest technologies in a training environment? Be an integral part of the Technical Training Virtual Reality team! Using your existing programming experience and 3D modeling skills, help us develop and implement innovative, leading-edge training experiences for our Lam Research work force. As a Virtual Reality Designer, you will design, program and implement learning scenarios in a mixed reality environment that will focus primarily on user interactions, both self-paced and collaborative, in a virtual semiconductor training lab environment.
- Work with our instructional designers and semiconductor equipment subject-matter experts to develop accurate and scalable mixed reality training scenarios
- Work with industry-standard software toolsets to develop scalable, VR-ready 3D CAD models based on our internal CAD equipment models
- Develop a successful and obtainable workflow from the CAD environment to the final VR-based project
- Assist with annual updates to existing VR modules to ensure accuracy
- Establish and maintain a library of VR-ready models and re-usable VR-specific code and scenes
- Establish recommended mixed reality toolsets and best-known methods for future-proofing our development efforts
- Troubleshoot VR hardware/software end-user issues both remotely and in the classroom
- Provide guidance and training to other internal VR developers
Other Job Responsibilities
- Experience creating and manipulating large, 3D CAD models in Siemens NX, Creo, and AutoCAD software environments
- Experience with tools and environments such as: Unity, Unreal, Pixyz, Maya, Visual Studio, C++, C#, Python, Javascript and similar a plus
- Experience developing instructional-based games in Unity or Unreal software platforms a plus
- Expert knowledge of VR hardware and software configurations and standards. Knowledge of Steam and Windows Mixed Reality HMDs a plus
- Knowledge of video and audio production software, such as Adobe Premiere, Adobe Audition, TechSmith Camtasia a plus
- Knowledge of Lua scripting a plus.
- Strong visual and interaction skills
Preferred Qualifications
- Minimum bachelor’s degree in Mechanical Engineering or Game Design
- At least three years’ experience in the semiconductor industry preferred
- Unity or Unreal certification a plus
Our Commitment
We believe it is important for every person to feel valued, included, and empowered to achieve their full potential. By bringing unique individuals and viewpoints together, we achieve extraordinary results.
All qualified applicants will receive consideration for employment without regard to race, sex, color, religion, sexual orientation, gender identity, national origin, protected veteran status, or on the basis of disability.
We Look Forward to Your Application
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