Responsibilities*
* Work side by side with research scientists to enable a huge array of user studies that evaluate the perceptual effect of various AR/VR systems and features
* Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences
* Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
* Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
* Perform code reviews that improve software engineering quality
* Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
* Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
*Required Qualifications*
* BS degree in the field of Computer Science or related field.
* 5+ years experience with modern C++ and Python
* 2+ years experience using 3D engines such as Unreal or Unity
* Comprehensive understanding of object oriented programming
* Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems
*Preferred* *Qualifications*
* Experience in one or both areas: AI Infrastructure, Machine Learning Frameworks
* Experience developing AR/VR applications
* Experience with MATLAB
* Experience with 3D mathematics and applied linear algebra