Job Description
Software Engineer IV
Responsibilities
- Work side by side with research scientists to enable a huge array of user studies that evaluate the perceptual effect of various AR/VR systems and features
- Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences
- Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
- Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
- Perform code reviews that improve software engineering quality
- Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Required Qualifications
- BS degree in the field of Computer Science or related field.
- 5+ years experience with modern C++ and Python
- 2+ years experience using 3D engines such as Unreal or Unity
- Comprehensive understanding of object oriented programming
- Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems
Preferred Qualifications
- Experience in one or both areas: AI Infrastructure, Machine Learning Frameworks
- Experience developing AR/VR applications
- Experience with MATLAB
- Experience with 3D mathematics and applied linear algebra
- Experience integrating third-party hardware and custom SDKs into existing engines