Software Engineer - Game Team

Employer

Job Description

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.

We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.

Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.

In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.

Skydance – developers of the hit game The Walking Dead: Saints & Sinners –is looking for a Software Engineer with specialties in AI, graphics, and low-level systems to help develop our next generation of groundbreaking games. Skydance is a part of the Skydance Media family (formerly, The Workshop) has a long track record of work on top tier titles such as The Evil Within, XCOM 2, and Gears of War 4. We provide a dynamic, demanding, and highly collaborative team environment where industry veterans and fresh upcoming talent work side by side to create world-class games across a variety of platforms from VR to next-generation Console.

#Interactive

Responsibilities
  • Develop new features and extend existing game systems
  • Adapt game systems for use across a wide variety of hardware and software platforms
  • Optimize and debug existing systems
  • Work closely with Designers, Artists, and other members of the development team
  • Write clear, professional documentation of features
  • Help drive the product to completion with the highest standards of quality, performance, and polish
Requirements
  • Excellent C++ programming and systems design skills, other languages a plus
  • BS/MS in Computer Science or related fields, or equivalent experience
  • 3-5 years’ experience in PC or Console game development
  • Experience with large-scale game engine architecture. Comfortable working with the grain of an established code framework.
  • Shipped at least one Console, PC or VR game
  • Strong math skills
  • Rapid learner, able to absorb and understand complex systems
  • Self-motivated and self-directing, willing to pitch in on many areas of development.
  • Good interpersonal communication skills
  • Passion for games and game technology
  • Strong work ethic
  • Authorization to work in the United States
  • Experience with Unreal Engine 4
  • Next-gen console experience (PS5/XBSX)
  • Prior work, personal or professional, that shows exceptional insight and skill of execution
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.

Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

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