Job Description
Expected compensation: $70.00 - $79.00 per hour
HireArt is helping the world’s largest social network hire an AR/VR Prototyper to develop prototypes, which demonstrate and evaluate AR/VR capabilities, and associated tooling to support them.
As An AR/VR Prototyper, You Will
- Use Unity/C# to develop prototypes on AR/VR devices.
- Create user interfaces, visualizations, and workflows to support AR/VR capabilities under development.
- Create data collection and annotation tools to support capability development.
- Propose and implement use cases, i.e. games and demos to showcase new AR/VR capabilities.
Benefits:
- Pre-tax commuter benefits (through Alice)
- $25/month student loan contribution (through Goodly if applicable)
- Employer (HireArt) Subsidized healthcare benefits (with Sequoia)
- Flexible Spending Account for healthcare-related costs
- HireArt covers all costs for short and long term disability and life insurance
- 401k package through Human Interest
Requirements
- Bachelor's degree in Computer Science or related field
- 3+ years experience developing software, including Unity development
- Ability to rapidly prototype ideas using Unity
- Strong C# programming skills
- Experience with C++
- Experience with 3D graphics and game programming
- Ability to work independently and manage your time
- Ability to work with a team and communicate effectively with colleagues
Commitment:This is a full-time (40 hours per week), 12-month contract position staffed via HireArt and based in Burlingame, CA. It will be fully remote until offices reopen and is available to candidates local to the Bay Area.
HireArt values diversity and is an Equal Opportunity Employer. We are interested in every qualified candidate who is eligible to work in the United States. Unfortunately, we are not able to sponsor visas or employ corp-to-corp.