Lead Animator

Employer

Job Description

Why Join Us:

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.


We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.


Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within. In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.


With the success of the award winning multi-platform hit The Walking Dead: Saints & Sinners, we are seeking a Lead Animator to join our dynamic team for our upcoming next-generation VR game projects. You are an expert of character anatomy who has strong knowledge of both animation principles and deep expertise in operating animation pipelines for games built using the Unreal Engine.


Our animation team is small, if you have the desire to help a team expand and deliver emotive character performances that delight our players. Most importantly, you will inspire both the professional and creative growth of the team through individual contribution and leadership.

#Interactive


In This Role, You Will:

  • Design, implement and maintain major player-facing animation features and content creator facing tools using the Unreal Engine
  • Tackle industry leading technical challenges, such as motion matching, animation compression, combat animation and locomotion, driving both the vision for and the solutions to those challenges
  • Collaborate closely with technical animators, animators and designers
  • Use your extensive expertise in game development to ensure the product is fun and meets the highest standards of quality, performance, and polish


We Are Looking for People Who:

  • Take risks in order to push the technology forward in new and innovative ways
  • Thrive in a self-driven environment
  • Have excellent interpersonal and communication skills
  • Exhibit excellent C++ skills and software engineering principles
  • Have a high-quality bar for results and the engineering discipline to get there
  • Have proven examples of owning game features
  • Have at least five years professional programming experience and have taken a large game through all stages of production
  • Experience building animation tools for Maya, MotionBuilder or similar DCC packages is a plus
  • Experience using Unreal Engine is a plus


What is Skydance New Media?

Amy Hennig (co-creator of the Uncharted series) and Julian Beak, both 30-year veterans in the game industry, have built a new studio with Skydance Media (the studio behind Mission: Impossible, Top Gun: Maverick, The Old Guard, Grace and Frankie) that is laser-focused on premium action-adventure games with rich, compelling stories. Our first productions will tap into the traditions of adventure cinema to create an engaging, energetic experience that captures the spirit of TV and film to excite both gamers and non-gamers alike. These games will be best-in-class for both visual fidelity and innovative gameplay on the latest console platforms and PCs.


Visit Our Website: Skydance New Media

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.


Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.


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