Job Description
UX Researcher III
Location: Remote start and then back onsite in Jan 2022 in Redmond, WA
As a user experience researcher on this team, you'll be taking on exciting opportunities, informing new ways of interacting with future augmented and virtual reality solutions and then evaluating how well those solutions meet the needs of our future user base.
You are passionate about driving people-centric solutions within technical and cross-functional teams, informing the roadmap of solutions with research insights, and working with others to methodically measure and iterate solutions you have helped to define. You know when to jump in before your stakeholders ask and how to work with them to consistently drive progress. You are curious about new ways to interact with emerging technologies, bringing both your toolbox of proven qualitative and quantitative research methods into play plus a desire to explore new methods with the team of designers, researchers, and research scientists you’ll be joining.
RESPONSIBILITIES
- Plan and execute research that collects and codifies objective and subjective measures for cohesive hardware and software experiences to inform the direction of AR/MR/VR interactions and strategies
- Work with research scientists, designers, engineers and PMs to bring together developing technologies and identify research questions that can yield actionable insights for the team
- Develop standardized UX metrics and surveys as appropriate for repeated use and comparison over time for various projects across the broader team
- Proactively involve team members in the research process
- Share best practices & new techniques with the broader organization
MINIMUM QUALIFICATIONS
- GRAD DEGREE REQUIRED: MS/Ph.D in Human Factors, Experimental Psychology, Human Computer Interaction (HCI) or a related field
- 3+ years of experience conducting applied research on consumer products involving both qualitative and quantitative methods in industry
- 3+ years of experience owning the end-to-end research process of planning, recruiting, executing/facilitating, analyzing, and reporting the insights.
- Highly successful working on cross-functional teams, preferably leading projects
- Strong oral and written communication skills with experience in tailoring messages to various stakeholders
PREFERRED QUALIFICATIONS
- Experience in leading hardware and 3D software UX research throughout the entire PDLC
- Research experience with wearables, especially with head-worn and wrist-worn
- Track record of informing new interaction hardware with multiple input modalities in an industry setting and integrating with software