Job Description
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.
Big Box VR, makers of POPULATION: ONE, is seeking a Senior Server Software Engineer who can help build the next generation of games for Virtual Reality. You have multiple years of experience running web services in production and have working knowledge of server-based multi-user game engineering design.We are looking for a strong communicator who loves the iterative technical and creative process. This person will have the desire to understand a product holistically and can contribute creatively, knowing when to be pragmatic and when to be blue sky. This person will make engineering trade-offs that align with business objectives while embracing teamwork, as well as solve problems independently.
Responsibilities
- Create, maintain and deploy highly reliable web services within a highly dynamic and iterative team environment
- Design, develop, test and maintain quality code and documentation
- Work as a team, contributing to important design decisions and conversations
- Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
- Setup and maintain monitoring, alerting, and instrumentation for key services
- Test, support, and secure games as a service
- Collaborate with artists and engineers to implement new developments, help build features, and solve creative problems
Minimum Qualification
- 4+ years of professional software development experience
- Working knowledge of 3D game engines
- Experience running a live web service that can scale horizontally
- Experience working and running web services on Linux
- Experience administering and running services on Kubernetes or similar system
- Extensive experience with Caching Systems (Redis, Memcached, etc.)
- Demonstrated experience working in self-managed, fast-paced environments
- Experience learning new programming languages, systems, and devices
- Experience completing a ship cycle for a product
- Bachelor in Computer Science/Electrical Engineering or equivalent experience
Preferred Qualification
- Experience with C# and the .NET runtime
- Experience with Unity3D
- Experience with SQL databases like PostgreSQL
- Experience with AWS and GameLift
- Experience with networking engines such as Mirror, Photon, Unreal & U-Net
- Strong background in AR or VR
- Experience working with and/or playing competitive eSports games
Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.