Seeking a Lead Software Engineer (Unity), Public Sector to join our group, assisting in the development of XR oriented applications. We need a strong individual contributor with both breadth and depth of technical skills, as well as a passion for 3D/AR interactions. You’ll get to apply your experience shipping Unity based applications towards driving the development of products for our customers in the Defense and Public sectors. The qualified candidate needs to be a self-starter and able to operate in a highly dynamic environment.
Responsibilities
• Guide a team of developers in creating features for Unity applications.
• Build, debug, and deploy mixed reality frameworks, tools, applications.
• Track & report on project status, plan architecture, and present product vision to others.
• Be a subject matter expert and thought leader in 3D tools and improving alignment with product vision & team.
• Team player who can collaborate with cross-functional teams to define, design, and ship new features.
• Work on bug fixing and improving application performance.
• Contribute to team success through code and architectural reviews, as well as cross-departmental presentations.
• Unit-test code for robustness and reliability.
Required skillsets
• 10+ years’ experience developing client-side software applications.
• 4+ years’ experience developing Unity based products.
• Strong programming skills and a firm understanding of engineering best practices.
• Experience integrating Unity with Cloud services, or multiplayer game experience.
• Ability to rapidly adjust to changing demands.
• Experience working with third-party libraries, frameworks, and APIs.
• Strong communication skills, both verbal and written.
• Clear understanding of 3D Math and 3D Graphics.
• Experience interfacing applications with IoT and other custom hardware.
• BA/BS in Computer Science or equivalent experience.
Duration: 6+ months
Location: Orlando, FL or Dallas, TX preferred, open to remote for right candidate.