Responsibilities
• Work with product, creative, and technical teams to define product requirements and features.
• Develop, maintain, and optimize interactive XR applications utilizing the Unity Game Engine (C#) .
• Write maintainable and performant code under tight deadlines.
• Rapidly design and prototype interactive applications for XR platforms such as Oculus
• Collaborating with architects, developers, product owners and testers to bring our system to life.
Required Skills
• Advanced level knowledge of Unity 3D development ecosystem including asset workflows, lighting and shaders, physics, animation, optimizations and libraries.
• Hands-on experience with developing XR applications using a variety of AR/VR SDKs and devices.
• Strong knowledge of the performance best practices for Mobile VR applications
• 3+ years of experience working with Unity
• Advanced level understanding of C#
• 3+ years of experience in game design & development
• Strong knowledge of the Unity Profiler
• Must be able to provide a portfolio upon request Desired Skills
• Experience creating 6-DOF VR experiences
• Experience developing Editor tools
• Experience with testing frameworks for Unity
• Knowledge of Unity’s Scriptable Render Pipeline
• Experience developing multiplayer games
• Knowledgeable in Unity Timeline system
• Familiarity with the Unity Job system.
• Understanding of Unity DOTS