Position: Technical Art Director, AR/VR
Location: Sunnyvale, CA
Duration: Long-term
Job Summary
The Technical Art Director, AR/VR leads the design and implementation of cutting
edge real time 3D content and assets. The position calls for a proven record in
technical art production and design for AR/VR experiences. It requires broad and
deep understanding of state-of-the art real-time graphics platforms and
pipelines, and an ability to produce visually stunning 3D content while navigating
the unique technical challenges that come with cutting-edge platforms and
technologies.
Key Qualifications
• 7+ years of experience in 3D computer graphics production in offline or
real-time rendering.
• A breadth of knowledge across the totality of technical art disciplines as
well as mastery in other areas such as VFX, character, environments,
procedural geometry, lighting, shading, etc.
• Proficient in real-time, physically-based rendering pipelines and able to
rapidly adapt to new formats, tools, and technologies.
• Capable of generating, optimizing, and integrating content across diverse
platforms at various stages of production.
• A natural collaborator and mentor who thrives in a group environment and
has experience communicating across disciplines – art, engineering, and
design.
• Experience architecting, developing, and extending tools and pipelines.
• Excellent working knowledge of Maya, Nuke, Substance, and Photoshop.
• Experience with Zbrush and Houdini as well as MEL and Python scripting
a plus.
• Excellent presentation, written, and oral skills.
• Able to collaborate, multitask, work within deadlines, and thrive in a
creative and dynamic work environment.
Description
The Technical Art Director, AR/VR will collaborate with cross-disciplinary teams
to plan and execute content production for experiential real-time projects. The
ideal candidate understands content workflow challenges and the need to push
technical boundaries of proven and in-development technologies to achieve
project goals. This role requires the ability to creatively solve technical
challenges arising from working with continually developing technology on the
fly to produce high-end visual concepts, rapidly prototype, and deliver
performant and scalable production assets.
Education
BA/BFA/BS in Graphic Design, Digital Media, Computer Science or equivalent
industry experience
We are an Equal Opportunity Employer that is committed to inclusion and
diversity. We also take affirmative action to offer employment and advancement
opportunities to all applicants, including minorities, women, protected veterans,
and individuals with disabilities. We will not discriminate or retaliate against
applicants who inquire about, disclose, or discuss their compensation or that of
other applicants.