Staff Gaming Art -Technical Artist

Employer

Job Description

Company:Qualcomm Technologies, Inc.

Job Area:Engineering Services Group, Engineering Services Group > Gaming Artist

About The Company

General Summary

At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomm’s latest hardware innovations around mobile, Compute, XR and console.

Job Overview

Qualcomm’s Snapdragon Studios are seeking a skilled staff technical artist with Maya and character rigging experience to work directly with our development team, design leads, and art director to help create and implement cutting edge characters and game elements in AR – VR – XR – PC and 3D mobile games. The ideal candidate should be a self-motivated problem solver able to create 3D character rigs and facial controls and implement animation control systems through blueprints in UE4 and within Maya using the Animation & Rigging Tools V1. Experience with Unreal Engine control rigs is a big plus.

Minimum Qualifications
  • 3+ years’ experience rigging/skinning characters in Maya on a shipped MMO, mobile, PC, or console game.
  • Game production experience and tech fluency in one development scripting language such as Python, MEL, C# or C++.
  • Solid understanding of rigging realistic humanoid characters and creatures (FPS rigs a plus), with high proficiency in character skinning, physics, and technical workflows.
  • Strong debugging skills, ability to fix and troubleshoot workflow issues in artist provided rigs, software, version control systems, and rendering issues within game engines.
  • Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware.
  • Ability to communicate and collaborate with multiple disciplines.
  • Strong ability to work independently.
  • Experience supporting art teams in game development environment.
  • Demo Reel with shot breakdown showing rigging / simulation and technical proficiency.
  • Demo materials link is required & should include sample visuals of characters rigs & production tools.

    Preferred Qualifications
    • BFA, BA, or Computer Science degree or equivalent on the job experience.
    • Solid understanding of Maya and Unreal Engine (including Unreal’s Animation and Rigging Tools and/or Advanced Skeleton.
    • Visual scripting experience a plus = Unreal’s blueprint system or familiarity with animation blend spaces.
    • Experience with rigging cloth & hair for use in real-time engine.
    • Experience creating complex materials in Unreal game engines within technical limits/constraints.
    • Experience working on AAA games as a technical artist and supporting an art team.
    • Understanding of VR and AR mobile limitations and requirements.
    • Passionate about gaming, AR, VR & well versed in modern game design techniques and best practices.

    Education Requirements

    Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

    Keywords

    UI, UX, AR, VR, XR, Gaming, Gameplay, Virtual Reality, Augmented Reality, Unreal, Unreal Engine 4, Quixel, Substance, Maya, 3DS Max, rigging, character, User Experience, Design, User Interface, Animation, Technical Artist, Scripting, MEL, Python, Pearl, scripting

    Physical Requirements
    • Monitors and utilizes computers and test equipment for more than 6 hours a day.
    • Continuous communication which includes the comprehension of information with colleagues, customers, and vendors both in person and remotely.

    Education

    Minimum Qualifications

    Certifications

    Work Experiences:

    Skills

    Preferred Qualifications

    Skills

    3D Graphics, 3D Visualizations, Game Engines, Motion Graphics Design, Video Game Design

    Applicants: If you are an individual with a disability and need an accommodation during the application/hiring process, please call Qualcomm’s toll-free number found here for assistance. Qualcomm will provide reasonable accommodations, upon request, to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. Qualcomm is an equal opportunity employer and supports workforce diversity.

    To all Staffing and Recruiting Agencies:Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.

    EEO Employer: Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.

    If you would like more information about this role, please contact Qualcomm Careers .