Technical Art Director, AR/VR
Santa Clara Valley (Sunnyvale), CA
Job Summary
The Technical Art Director, AR/VR leads the design and implementation of cutting edge real time 3D content and assets. The position calls for a proven record in technical art production and design for AR/VR experiences. It requires broad and deep understanding of state-of-the art real-time graphics platforms and pipelines, and an ability to produce visually stunning 3D content while navigating the unique technical challenges that come with cutting-edge platforms and technologies.
Key Qualifications
• 7+ years of experience in 3D computer graphics production in offline or
real-time rendering.
• A breadth of knowledge across the totality of technical art disciplines as well as mastery in other areas such as VFX, character, environments,
procedural geometry, lighting, shading, etc.
• Proficient in real-time, physically-based rendering pipelines and able to
rapidly adapt to new formats, tools, and technologies.
• Capable of generating, optimizing, and integrating content across diverse platforms at various stages of production.
• A natural collaborator and mentor who thrives in a group environment and has experience communicating across disciplines – art, engineering, and design.
• Experience architecting, developing, and extending tools and pipelines.
• Excellent working knowledge of Maya, Nuke, Substance, and Photoshop.
• Experience with Zbrush and Houdini as well as MEL and Python scripting a plus.
• Excellent presentation, written, and oral skills.
• Able to collaborate, multitask, work within deadlines, and thrive in a
creative and dynamic work environment.
Description
The Technical Art Director, AR/VR will collaborate with cross-disciplinary teams to plan and execute content production for experiential real-time projects. The ideal candidate understands content workflow challenges and the need to push technical boundaries of proven and in-development technologies to achieve project goals. This role requires the ability to creatively solve technical challenges arising from working with continually developing technology on the fly to produce high-end visual concepts, rapidly prototype, and deliver performant and scalable production assets.
Education
BA/BFA/BS in Graphic Design, Digital Media, Computer Science or equivalent industry experience
We are an Equal Opportunity Employer that is committed to inclusion and diversity. We also take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, protected veterans, and individuals with disabilities. We will not discriminate or retaliate againstapplicants who inquire about, disclose, or discuss their compensation or that ofother applicants.