AR/VR Pipeline Engineer

Employer

Job Description


Summary

The Technology Development Group (TDG) is looking for a AR/VR Pipeline Engineer to help us build the next generation of interactive applications for our platform. This team is working with some of Apple's most advanced technologies including augmented reality (AR), virtual reality (VR), machine learning (ML) and computer vision (CV). As a member of our organization you will assist us in crafting future products that will delight, inspire and empower millions of people.


Key Qualifications

Expert-level Python knowledge

C/C++ experience

Games and/or film production experience (In-depth knowledge of real time, animation, or film VFX pipelines)

Strong skills in one or more 3D DCC’s such as Maya, Houdini, Blender, or others

Excellent communication and organization skills

A strong team mentality

Ability to work in a fast-paced environment with shifting goals and priorities


Description

You will be responsible for creating and maintaining tools and workflows for our 3D content production process.


You will work with a variety of teams including artists, designers, and engineers to identify requirements and implement efficient solutions within an asset creation pipeline.


You will create and maintain a software ecosystem for sharing content between 3D packages such as Maya, Blender, Houdini, and others, as well as AR/VR applications.


Education & Experience

BS in Computer Science, or equivalent experience


Additional Requirements

These requirements are nice-to-haves:

Experience working/developing with USD in a pipeline environment (strongly preferred)

Game engine experience, especially scripting/API

Experience working on macOS and Linux

Experience with database design and administration

DevOps experience

UX design experience

Experience with Agile project management workflows

Working/developing with Shotgun

Swift experience

Experience with cloud platforms

Good presentation skills


Role Number: 200215608