Optomi, in partnership with a Fortune 150 company, is seeking an innovative AR/VR Developer!
Responsibilities & Duties:
• Collaborate with the team to design effective training scenarios
• Be involved with QA testing the application and documenting & fixing bugs
• Participate in design & planning sessions
• Interface with stakeholders to document requirements for an application and faithfully implement the functionality required as described
• Excellent communication skills
• Develop software solutions using C++ and Blueprints
• Document features being developed, and techniques that were tried and rejected or implemented
• Be accountable.
• Embrace our culture of kindness and innovation.
• Solve complex software issues with human-readable code
Requirements
Software engineers must possess:
• 3-5 years’ previous experience in software development. (Either 5 years of experience specifically in software development or 3 years of experience in software development in combination with an Associates Degree in an Information Technology related field). Ideally has a portfolio of work – code samples, etc.
• Unreal experience is critical. Unity is also relevant, but Unreal is the engine used by this team.
• Bachelors in computer science or related fields
• Experience rapidly iterating on product based on production-level user-feedback
• Excellent software engineering fundamentals (OO Design Principles)
• Experience with Source Control
• Exceptional team player with demonstrated competencies working cross-functionally to deliver results
• Experience with scaling to a large customer base
• Strong understanding of Vector Math and Calculus
• Disciplined debugging skills and tenacious problem solver
• Understanding of Agile workflows, JIRA, and Scrum
• Strong Understanding of C/C++ and Object-Oriented Programming
Additional Qualifications:
• A breadth of experience building diverse software solutions (could be through independent projects, internships, advanced education in conjunction with additional industry experience).
• Significant familiarity and comfort in using IDEs. Knows short-cuts and frequent operations that speeds up development time.
• Deep and solid understanding of APIs. Have been involved in designing/building/implementing APIs in previous projects.
• Familiarity with a several frameworks. Resulting code is concise and easy-to-follow.
• Experience and ability to manage databases. Experience with and well versed in using database views, stored procedures, etc.
• Understanding of functional programming and how to apply functional concepts in any language. Quick to picking up a new language or adopting a more recent version of a language.
• Familiarity and ability to comfortably work with multiple platforms.
• Previous experience turning user stories into workable solutions, providing estimates to complete that work, and breaking down complex work into smaller components.
• Previous experience collaborating on a cross-functional team.
• Deep understanding of development cycle.
• Ability to debug and avoid future problems by building more robust solutions.
• Previous experience working in an Agile/XP environment.
• Shader / Material programming skills
• Python experience for internal pipeline tool development
• Experience Shipping a product
• Experience with Source Control (Plastic SCM) we just require experience with source control in general, Plastic is not required
• Experience developing, performance profiling, and optimizing for Oculus Quest
• Experience deploying applications on the Oculus Quest
• Experience developing 3D Simulations for Mobile Hardware
• Experience with the Oculus SDK for Unreal Engine