UX Research Scientist, Audio

Employer

Job Description

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

The FRL-R Audio team is looking for an experienced UX Research Scientist to help define AR/VR audio experiences for the next generation of wearable computing devices. We are looking for a candidate who can leverage their expertise in user experience research to join our growing team. To succeed in this role, you’ll need a PhD in psychology, human computer interaction, human factors, or a related field, the deep knowledge scientific knowledge necessary to develop new research methodologies to investigate undefined problem spaces, strong applied research skills in consumer technology and a proven track record of uncovering the user insights and feedback guiding innovative solutions to difficult problems. As a UX Research Scientist at FRL-R, you’ll work collaboratively with a multi-disciplinary team to build new experiences incorporating multimodal interaction, digital signal processing, acoustics, hearing sciences, auditory perception, and artificial intelligence. Ideal team members are highly curious, adaptable, tenacious, and resilient and are eager to develop state of the art methods to approach novel problems.Facebook Reality Labs Research (FRL-R) brings together researchers, developers, and engineers to create the future of augmented and virtual reality. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming the way we work, play, and connect.

Responsibilities
  • Drive the development of future AR/VR platform’s audio HW design by conducting state-of-the-art human-science focused research encompassing perception and cognitive processing of and interaction with auditory signals
  • Co-develop new categories of contextual audio HW, ML algorithms, and experiences by inventing new research methods to simulate and test the early research-grade HW and SW systems
  • Plan and execute UX-focused research to inform audio-centric experiences and their user interactions, informing the direction of new AR/VR audio technology research and products
  • Work with research scientists, designers, engineers and PMs to identify research questions that can yield actionable insights and shift research and development directions of the team
  • Develop standardized UX metrics and research processes as appropriate for various projects and research programs across the broader organization
  • Communicate research insights with appropriate teams and cross-functional partners by proactively identifying opportunities to share, using various communication channels
  • Work with research leads to develop strategies to inform and evaluate new XR audio technology development from a UX perspective
Minimum Qualification
  • PhD in Psychology, Human Computer Interaction (HCI), Human Factors or a related field or equivalent experience
  • 4+ years of experience in conducting UX-focused research on consumer technology hardware and software interactions in an industry setting
  • 4+ years of experience in developing and applying scientific knowledge and a wide variety of research methods to uncover insights from human behaviors, communications, or other aspects of human interactions with consumer technology
  • 2+ years of experience in owning the full end-to-end research process of planning, recruiting, executing/facilitating, analyzing, and reporting the insights
  • 2+ years of experience in working in a cross-functional work environment collaborating closely with designers, engineers, product managers or other interdisciplinary partners

Preferred Qualification
  • Experience in planning and executing UX research for a consumer audio product from conception to shipping
  • Experience in conducting and advocating for UX research in a Research & Development environment
  • Experience in conducting UX research for transferring research-grade technology to product in an industry setting
  • Familiarity with VR, MR, AR platforms as UX research environments
Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.