Creative Coder (AR)

Employer

Job Description

HireArt is helping the world's largest social network find a talented Creative Coder to develop original and highly engaging augmented reality (AR) experiences. This position is a hybrid of art, design, and software engineering.

In this role, you will not only generate and prototype great experiences, but also carry them through to polished, bug-free, performant code releases.

The ideal candidate will have 3+ years of experience with mobile development, writing OpenGL/GLSL shaders, and JavaScript. They will also have a background in the entertainment, video game, or digital marketing industries, as well as in designing and developing interactive AR, computer vision, and/or face-tracking interactive experiences.

As a Creative Coder, You Will
  • Code real-time interactive experiences in GLSL and JavaScript through multiple iterations up to polished release
  • Prototype interactive AR experiences using Spark AR Studio and other standard creative tools
  • Communicate interactive concepts effectively in images, storyboards, and videos
  • Creatively solve problems in translating effects ideas into code execution
  • Generate new ideas for effects
  • Collaborate closely with art, design, engineering, product, QA, research, and partnership teams from conception to launch
  • Learn from data on released effects to refine existing effects and develop new ones
Requirements
  • 3+ years of experience with mobile and writing OpenGL/GLSL shaders and JavaScript
  • A link to an online portfolio showcasing your work (include link on your resume)
  • Experience designing and developing interactive AR, computer vision, and/or face-tracking interactive experiences
  • Experience in the entertainment, video game, or digital marketing industries
Preferred Qualifications
  • BS in Computer Science or BA in Media Arts or equivalent program
  • Experience with creative coding frameworks like openFrameworks, Processing, Cinder, Max/MSP, Unity3d, After Effects
  • Experience with 3D production pipelines and integration of 2D and 3D assets into real-time applications
Commitment: This is a full-time (40 hours per week), 6-month contract position staffed via HireArt and based in Menlo Park, CA. Candidates must be local to the area.

HireArt values diversity and is an Equal Opportunity Employer. We are interested in every qualified candidate who is eligible to work in the United States. Unfortunately, we are not able to sponsor visas or employ corp-to-corp.