XR UX Designer (1/1)

Employer

Job Description

Overview of Technology Innovation
Our software engineers and technical architects get to build cool software systems. We’re combining technology, industry expertise, and entrepreneurial experience to massively disrupt our clients’ core businesses, in order to propel them into the future and create better products and experiences for everyone.

You will be part of a team that is leading innovation in the VR/AR enterprise space by utilizing what is great about the game industry, while shedding some of its negative aspects. We do not crunch, our salaries are more competitive, our projects generally have shorter development cycles, and we do not layoff teams after projects are completed.

Everyone on the team is self-motivated, has a positive attitude, and great interpersonal skills. Our projects are driven by innovation, not by necessity. If you are interested in a career where your hard work is always noticed and appreciated among a team of true professionals, then this is the place for you.


Job Description


Create World Class XR Experiences

  • Help establish and understand the visual intent of a project’s art style and translate it into intuitive, high-level art

  • Create efficient 2D and 3D art for AR and VR

  • Responsible for envisioning and implementing the user experience and user interface

  • Be a conduit of honest and constructive feedback both up and down the chain

  • Maintain a good general knowledge of the product’s design to facilitate communication and enable early identification of issues

  • Undertake research and information gathering prior to the commencement of a new task

  • Create World Class XR Experiences

  • Help establish and understand the visual intent of a project’s art style and translate it into intuitive, high-level art

  • Create efficient 2D and 3D art for AR and VR

  • Responsible for envisioning and implementing the user experience and user interface

  • Be a conduit of honest and constructive feedback both up and down the chain

  • Maintain a good general knowledge of the product’s design to facilitate communication and enable early identification of issues

  • Undertake research and information gathering prior to the commencement of a new task

  • Requirements

  • Flexible, proactive, self-starter with a positive attitude (rain or shine)

  • 3 years minimum professional experience

  • UX/UI experience

  • 2D and 3D art skills

  • Organized, informed, creative

  • Experience with large team content pipelines

  • Unity3D experience

  • Preferred Skills

  • Experience with the Unreal 4 game engine

  • Previous VR experience

  • Concept and illustration experience

  • 3D environment art skills

  • PBR, Photogrammetry, MoCap

  • Provide

  • A sample that demonstrates the quality and range of your work. This can be images, video, sketchfab/marmoset models, etc. Provide a brief written explanation of the work you did and how you went about it.

  • As required by the Colorado Equal Pay Transparency Act, Accenture provides a reasonable range of minimum compensation for roles that may be hired in Colorado. Actual compensation is influenced by a wide array of factors including but not limited to skill set, level of experience, and specific office location. For the state of Colorado only, the range of starting pay for this role is

    $61,600-$97,199 and information on benefits offered is here.

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