Technical Artist - LookDev

Employer

Job Description

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

The AR/VR team at Facebook is helping more people around the world come together and connect through world-class Augmented, Mixed and Virtual Reality hardware and software. With global departments dedicated to AR/VR Research, Computer Vision, Haptics, and Social Interaction. We are committed to driving the state-of-the-art forward, through relentless innovation. We are looking for an experienced Look Development Artist with a focus on Digital Humans. You will work in a small multi-disciplinary team composed of other artists, engineers and research scientists, exploring and pushing the limits of realistic avatars for AR/VR.

Responsibilities
  • Generate photorealistic look-dev, and refine textures, shading graphs and procedures for a diverse population of human faces
Minimum Qualification
  • 5+ years of work experience producing high-end character assets for the movie industry
  • Experience performing look-dev tasks
  • Understanding of physically-based rendering techniques and anything related to skin/hair rendering
  • Understanding of modern shading models
  • Understanding of human face modeling
  • Communication and organizational skills
  • Experience working with minimal supervision to complete tasks
  • Listening and communication skills, experience receiving direction and criticism
  • Experience working collaboratively within a team environment
  • Experience with real-world lighting and photography
  • Experience learning new techniques and experience learning new software quickly and easily
  • Experience working with and expanding the usability of new research software
Preferred Qualification
  • Experience with some high level shading languages (RSL, OSL, HLSL), Maya Python/PyMEL, Python or C
Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.