Job Description
Summary
Are you ready to make an impact in a new and evolving domain? Apple is looking for experienced Technical Artists to help build innovative tools, pipelines, character rigs and/or shaders for AR and VR applications. The ideal candidate will thrive in a fast paced, collaborative environment and will excel in a multi-functional team addressing both immediate technical needs and providing long term solutions. You'll bring your keen understanding of real-time graphics to help build visually stunning 3D content while navigating unique technical challenges. Together, we'll be crafting an exciting future!
Key Qualifications
Experience developing tools, pipelines and content for real-time applications
Deep knowledge of high fidelity (VFX, AAA games or Feature Animation) character rigging, simulation and/or shader development techniques
Proficiency in one or more of the following languages: Python, Swift, Objective-C, C/C++
Fundamental knowledge of software development technologies, methodologies, and practices
Familiarity with computer graphics fundamentals, 3D math and rendering techniques
Excellent problem solving, critical thinking and communication skills
Description
As a Technical Artist in this role, you'll be working with our team to push the limits of the next generation of interactive computing. You will focus on the development of tools, pipelines, and innovative solutions for creating high fidelity content for real-time applications. We work with a wide range of teams developing the state of the art in augmented reality technology, and you'll be working with them to bring our vision to life.
Education & Experience
Bachelors degree in Computer Science, Digital Media or equivalent experience
Additional Requirements
Exposure to or experience with computer vision and/or deep learning
Experience developing custom plugins for 3D DCC applications
Good sense of UI and UX design
Attention to detail, passion and the ability to master new applications and technologies quickly
Role Number: 200195878