Game Designer I

Employer

Job Description

MUST BE NEAR Foster City, CA

Job Title: AR/VR - Game Designer I

 

Job Responsibilities:

• Design, own, and champion engaging single-player levels in a highly iterative environment.

• Ability to block-out and script entire level needs.

• Work alongside designers, artists, and engineers to create engaging level experiences.

• Own the creation of level design from paper to scripting to final gameplay.

• Develop, experiment, and prototype level puzzles and mechanics.

• Manage all aspects of level design including paper maps, block-outs, and iterative feedback cycles.

• Help set, prioritize, and communicate levels goals and needs to team members.

• Thoroughly understand hardware limitations and common techniques.

• Foster positive team culture while accepting feedback and iteration from peers.


Skills:

• Hardcore gamer that understands level design inside and out.

• Strong sense of space, metrics, and architectural building needs.

• Understands the framing and flow of good level design.

• 3-5+ years of industry experience working on different platforms.

• Shipped 3+ AAA titles on high-end platforms.

• Working knowledge of scripting and UE4 blueprint.

• Experience building levels in UE4.

• Ability to manage level layouts from paper to completion.

• Experience in VR a big plus!

• Understands the specific dev challenges within a VR environment.

• Ability to multi-task and adapt easily to change.

• Ability to interact effectively.