MUST BE NEAR Foster City, CA
Job Title: AR/VR - Game Designer I
Job Responsibilities:
• Design, own, and champion engaging single-player levels in a highly iterative environment.
• Ability to block-out and script entire level needs.
• Work alongside designers, artists, and engineers to create engaging level experiences.
• Own the creation of level design from paper to scripting to final gameplay.
• Develop, experiment, and prototype level puzzles and mechanics.
• Manage all aspects of level design including paper maps, block-outs, and iterative feedback cycles.
• Help set, prioritize, and communicate levels goals and needs to team members.
• Thoroughly understand hardware limitations and common techniques.
• Foster positive team culture while accepting feedback and iteration from peers.
Skills:
• Hardcore gamer that understands level design inside and out.
• Strong sense of space, metrics, and architectural building needs.
• Understands the framing and flow of good level design.
• 3-5+ years of industry experience working on different platforms.
• Shipped 3+ AAA titles on high-end platforms.
• Working knowledge of scripting and UE4 blueprint.
• Experience building levels in UE4.
• Ability to manage level layouts from paper to completion.
• Experience in VR a big plus!
• Understands the specific dev challenges within a VR environment.
• Ability to multi-task and adapt easily to change.
• Ability to interact effectively.