Job Description
Technical Artist
Based in Portland, Oregon with option to work remote
LEVEL UP WITH INVISIBLE THREAD
Join our team of talented artists, designers, and developers in weaving together art and emerging technology to create immersive experiences that have the power to shift perspectives and inspire positive change in the world.
MAKE AN IMPACT
We are looking for a talented Technical Artist to work on a diverse range of exciting interactive experiences. The ideal candidate is a passionate and resourceful problem solver with an eye for detail and visual aesthetics.
RESPONSIBILITIES
- Creating and maintaining projects in real-time engines.
- Building the creative vision into a deliverable product.
- Importing and integrating art assets such as textures, models, and animated characters.
- Clearly communicating technical limitations, proposing solutions, and creating workarounds.
- Designing and executing workflows from concept to asset creation to technical implementation.
- Testing, quality assurance, and verifying the product is performant.
- Working with the supervisor, creative director, and producer to schedule tasks and manage delivery expectations.
SHOW US YOUR SKILLS
- 5+ years of experience working with technical and creative teams within the visual effects, gaming, AR, VR, and/or immersive industries.
- Software engineering familiarity with javascript, typescript, C#, python, visual programming.
- Professional experience working with real-time engines (e.g. Spark AR Studio, Lens Studio, Unreal Engine, and/or Unity).
- Ideal candidate considers themselves a generalist who is software agnostic and can easily jump in and understand various software/engines inner workings.
- Passion for exploring and learning new technologies and discovering new workflows.
- Strong aesthetic eye for what looks good.
- Ability to be self-directed towards increasing visual quality.
- Proactive, results-oriented mindset with high attention to detail.
- Comfortable working with remote teams, communicating and collaborating across various disciplines.
BONUS POINTS
- Experience developing some or all of the following: AR and VR applications, shipped mobile apps (Android and iOS), interactive installations.
- Experience with GLSL and other graphics shading languages.
- Experience creating CG assets including modeling, texturing, rigging, and animation.