Mid-Level Software Engineer - Immersive Technologies (AR/VR) Innovation

Employer

Job Description

Job Description

At Boeing, we innovate and collaborate to make the world a better place. From the seabed to outer space, you can contribute to work that matters with a company where diversity, equity and inclusion are shared values. We’re committed to fostering an environment for every teammate that’s welcoming, respectful and inclusive, with great opportunity for professional growth. Find your future with us.

The Boeing Global Services (BGS) Training, Digital and Analytics team is hiring a Mid-Level Software Engineer – Immersive Technologies (AR / VR) Innovation. This position is situated in St. Louis, Missouri-USA.

The primary focus of this role will be to develop immersive technology software capabilities with augmented reality (AR), virtual reality (VR), and mixed reality (MR) to aid in the development of new training solutions that will support aircrew and maintainers across a wide range of aircraft systems in our portfolio to improve the efficiency and quality of student learning.

This role will meaningfully contribute to the development of integrated training solutions linking existing and future capabilities into customer facing products. Additionally, you may help map the technologies in our portfolio to our customer’s most pressing capability needs, both domestically and internationally. This is a rapidly evolving domain with potential for high visibility impact.

Position

Responsibilities
  • Passionate about developing new capabilities, especially AR/VR/MR, learning analytics, and web-based digital solutions
  • Communicates well with fellow developers on team and key stakeholders to understand design requirements
  • Excels at working in agile software development environment, including extreme and paired programming, with a focus on automated processes
Employer will not sponsor applicants for employment visa status.

Basic Qualifications (Required Skills/Experience)
  • Holds a Technical Bachelor's, Master's or a PhD degree (A technical degree is defined as any four year degree, or greater, in a mathematic, scientific or information technology field of study)
  • 3+ years’ of work experience with software design, development, debugging, and performing software integration and test
  • 1+ years of work experience in developing virtual reality and/or augmented reality applications
Preferred Qualifications

(Desired Skills/Experience)
  • The ideal fit are individuals with video game programming experience, Unity 3D (Game Engine), C#, preferred, but Unreal skills are applicable
  • Training / simulation experience, C++
  • Visual Studio (Integrated Development Environment)
  • Server Sent Events
  • Pipeline definition supporting continuous integration / continuous development (CI/CD)
  • Learning Records Stores or Learning Management Systems
  • A self-starter that can thrive in a distributed remote work environment.
  • Has successfully developed and deployed innovative software capabilities to customers.
Typical Education/ Experience

Education/experience typically acquired through advanced technical education from an accredited course of study in engineering, computer science, mathematics, physics or chemistry (e.g. Bachelor) and typically 5 or more years' related work experience or an equivalent combination of technical education and experience (e.g. PhD, Master+3 years' related work experience). In the USA, ABET accreditation is the preferred, although not required, accreditation standard.

Relocation

This position offers relocation based on candidate eligibility.

Drug Free Workplace

Boeing is a Drug Free Workplace where post offer applicants and employees are subject to testing for marijuana, cocaine, opioids, amphetamines, PCP, and alcohol when criteria is met as outlined in our policies.

Shift

This position is for 1st shift