Job Description
Meta - W2 Contract
Software Engineer - AR/VR/MR
Job Description:
Meta is seeking a Software Engineer with experience in AR/VR/XR prototyping! The ideal candidate has prior experience working within large enterprise Game Developers or Technology companies and who can rapidly prototype futuristic Unity experiences based on cutting edge technologies.
Job Responsibilities:
- Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
- Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
- Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
- Provide API feedback during development to cross-functional teams.
- Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.
Qualifications:
- Experience with real-time 3D development
- Strong programming ability in C#
- Experience with Unity, AR/VR and game development.
- Strong real-time shader and VFX skills
- Former big tech is not necessarily preferred
- Creativity, verbal and written communication skills and problem-solving ability are required.
- Strong ability to visualize in 3D and understand spatial interactions.
- Demonstrated proficiency in computational complexity, algorithm design, software design.