Game Developer

Employer

Job Description

Job Title: Gameplay Developer/Prototyper V

Location: Burlingame, CA (Onsite)

Job Term: 12 months contract with possibility of extension (only W2)


We need a Gameplay developer, who can rapidly prototype futuristic Unity experiences based on cutting-edge technologies. Seeking Engineers with Rending and Shaders Experience.


Top Must-Have Skills:

1. Experience with real-time 3D development

2. Strong programming ability in C#

3. Experience with Unity, AR/VR and game development

4. Strong real-time shader and VFX skills


Nice-to-Have Skills:

• Creativity, verbal and written communication skills and problem-solving ability are required.

• Strong ability to visualize in 3D and understand spatial interactions.

• Demonstrated proficiency in computational complexity, algorithm design, software design


Job Responsibilities:

• Build cutting-edge prototypes that demonstrate value and guide roadmaps of future MR products.

• Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.

• Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions

• Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem-solving

• Provide API feedback during development to cross-functional teams.

• Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.


Education/Experience:

• Bachelor's degree in a relevant field or equivalent work experience required