We are currently looking for an Audio Systems Engineer to build signal processing prototypes, conduct acoustic measurements, calibrate recording and playback systems, process acoustic data, and assist auditory perception experiments, and develop relevant methods and tools leveraging scientific coding skills and expertise in audio signal processing, audio hardware systems, machine learning, and acoustics.
Job Description
Responsibilities
* Work side by side with research scientists to optimize and integrate cutting edge research into prototypes that demonstrate value and guide roadmaps of future AR/VR products.
* Develop prototypes, systems, and user interfaces, for audio signal processing using MaxMSP, Python, and MATLAB.
* Analyze and improve the performance of data acquisition systems for audio research.
* Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions
* Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
* Write technical reports describing research results and methodologies.
Minimum Requirements
* Bachelor’s degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience
* 3+ years experience in building audio or VR prototypes.
* 3+ years of programming experience in MaxMSP and Python or MATLAB for audio applications.
* Strong understanding and experience in audio signal processing.