Job Description
Note: By applying to this position you will have an opportunity to share your preferred working location from the following:
Waterloo, ON, Canada; Mountain View, CA, USA.
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience programming in C++, C, and C#.
- Experience developing APIs and integrating third-party services.
- Experience developing with the Unity game engine.
Preferred qualifications:
- Master's degree or PhD in Computer Science or related technical field or equivalent practical experience.
- Experience with AR, virtual reality(VR), XR, and mixed reality(MR) Platforms.
- Experience with open graphics standards such as OpenGL or Vulkan.
- Proficiency in Math with respect to graphics.
About The Job
Google's software developers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We are looking for developers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software developer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our developers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
In this role, you will be responsible for part of the overall extended reality(XR) technology stack and leverage coding skills to build extensions to open standards as well as perform analysis into compositor and perception sensor functions and performance.
For US Applicants:
The US base salary range for this full-time position is $136,000-$200,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities
- Understand the basic principles of OpenXR and be able to help other teams contribute to the code base.
- Code for a native Unity layer library which will be used by Unity to talk to underlying runtimes.
- Develop unity sample applications that will exercise the APIs and allow full stack testing.
- Review peer contributed code, designs, and specifications.
- Work with different teams in the organization to solicit feedback and provide insight.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also Google's EEO Policy and EEO is the Law. If you have a disability or special need that requires accommodation, please let us know by completing our Accommodations for Applicants form .