Job Description
Product Designer - XR (AR, VR, MR)
Job Summary: Talent Software Services is in search of a Product Designer for a contract position in Redmond, WA. The opportunity will be one year with a strong chance for a long-term extension.
Position Summary: As a Product Designer, you will play a pivotal role in creating innovative, user-centric experiences for XR (AR, VR, MR) products within the client's Windows ecosystem. You will collaborate with cross-functional teams to design and refine immersive experiences that are both functional and visually compelling.
Primary Responsibilities/Accountabilities:
- Collaborate with designers, product managers, engineers, and other stakeholders to define and deliver on the product vision for XR experiences.
- Design intuitive and immersive user interfaces and interactions tailored for AR, VR, and MR environments.
- Create wireframes, prototypes, and detailed visual designs that effectively communicate design ideas and user flows.
- Work closely with developers to ensure the design vision is executed faithfully and efficiently.
- Contribute to the development of design systems and best practices that support scalability and consistency across XR products.
Qualifications:
- Bachelor's degree in Design, Human-Computer Interaction, or a related field preferred.
- 2+ years of experience in product design, with a focus on XR (AR, VR, MR) or related fields.
- Proficiency in design tools such as Figma, Sketch, or Adobe XD.
- Strong portfolio showcasing experience in designing immersive experiences for XR platforms.
- Experience using prototyping tools for XR, such as ShapesXR, Bezi, or similar, to rapidly visualize and iterate on spatial experiences.
- Excellent communication skills and the ability to articulate design decisions effectively.
- Ability to thrive in a fast-paced, collaborative environment.
- Unity experience is a plus.
- Years of Experience Required: 2+ overall years of experience in the field.
- Degrees or certifications required: No degree is required to be eligible for this role.
- Best vs. Average: The ideal resume would contain any experience working in XR (whether it is working in the game studio, in working in VR games, working at Meta, etc.).
- Performance Indicators: Performance will be assessed based on quality of work and quality of deliverables.
- Minimum 2+ years experience with Figma. - Required
- Minimum 2+ years experience with Adobe suite. - Required
- Unity experience (any game engine Experience is valid, but Unity definitely A + and C sharp experience is A+ as well) - Not required, but very nice to have.
If this job is a match for your background, we would be honored to receive your application!
Providing consulting opportunities to TALENTed people since 1987, we offer a host of opportunities including contract, contract to hire and permanent placement. Let's talk!