Job Description
Role:VR specialist
Location: Onsite (Greensboro,NC)
Duration:6+ months
Responsibilities
- Highly proficient in Unreal Engine, familiar in every aspect of the content creation pipeline.
- Good understanding of real time 3D engines optimization.
- Be comfortable working with both low poly and high poly 3D.
- Understand the workflow from 3D surfaces to meshes.
- Experience with basics of unwrapping and texturing processes on both hard surface and organic geometries.
- Be able to understand, write and optimize complex shaders in Unreal Engine.
- Comfortable working with Blueprints in Unreal Engine.
- Basic understanding of computer programing.
- Be able to create photorealistic materials and scene lightings in Unreal Engine.
- Basic knowledge of keyframe animations.
- A good eye for details and realism.
- Ability to question present workflows and propose new ideas.
- Ability to prototype concepts and interpret feedback.