Job Description
VR Specialist
Greensboro, NC - On-site
- 2-3+ years of experience as a VR Artist within an Automotive/Product/Architecture/Industrial Design Studio
- Highly proficient in Unreal Engine, familiar in every aspect of the content creation pipeline.
- Good understanding of real time 3D engines optimization.
- Be comfortable working with both low poly and high poly 3D.
- Understand the workflow from 3D surfaces to meshes.
- Master the basics of unwrapping and texturing process on both hard surface and organic geometries.
- Be able to understand, write and optimize complex shaders in Unreal Engine.
- Comfortable working with Blueprints in Unreal Engine.
- Basic understanding of computer programming.
- Be able to create photorealistic materials and scene lightings in Unreal Engine.
- Basic knowledge of keyframe animations.
- A good eye for details and realism.
- Ability to question present workflows and propose new ideas.
- Ability to prototype concepts and interpret feedback.