Job Description
Prototyper
Job ID: 50723-1
Pay Rate: $55-65/Hr
Approved Locations: 100% onsite; Redmond, WA
Schedule: 40 hours, M-F, normal business
Duration: Initial 12-month W2 contract; extensions/conversion based on performance
Start: Targeting April 2024
Benefits: Medical, dental, vision, disability + PTO, sick time available
Portfolio required for submission
Responsibilities:
- Work will be created in Unity/Unreal for VR demos.
- Design, prototype, and test system control algorithms and interfaces for Client electromechanical systems.
- Collaborate with scientists and engineers to create and iterate on rapid prototype software for user experimentation, modeling, and visualization
Required Qualifications:
- Bachelor's degree in computer science, mechatronic engineering, electrical engineering or related field, or equivalent experience
- 1+ years experience developing prototype interactions, interfaces, and/or experiences using Unity and Unreal Engine, as demonstrated in a strong portfolio
- Experience with standard software practices including source control and unit testing
- Excellent communication skills and ability to work collaboratively within a cross-discipline team environment
Desired Qualifications:
- Experience with user-focused research in areas such as psychology, neuroscience, human factors, or UX
- Experience with hardware would be great (VR, robotics, etc) Experience developing interactions or interfaces for AR/VR applications
- Familiarity with applied statistics and data-driven approaches for optimization and modeling
- Experience with other programming languages in these domains such as Python, Matlab and C++
- Experience with mechatronics, instrumentation, and/or characterization of customized mechanical hardware platforms