Software Engineer (AR/VR startup)

Employer

Job Description

Our client is a well-funded early-stage startup, HQed in the US, led by a reputable entrepreneur, embarking on a groundbreaking journey to create the next generation of immersive AR/VR applications and experiences. Their mission is to push the boundaries of technology and next-gen computing platforms, revolutionizing the way users interact with digital content and experiences.

We’re looking for a hands-on engineer to join our small, but dynamic and innovative team, you will be joining at a very exciting period and be part of the core founding team in shaping the future of immersive technology.

Responsibilities

  • Collaborate closely with the core founding team to design, develop, and implement cutting-edge software solutions for immersive AR/VR applications.
  • Write clean, efficient, and maintainable code in C++, C#, and potentially other languages, contributing to the overall success of the project.
  • Take ownership of software development tasks from concept to deployment, ensuring high-quality and scalable code.
  • Actively participate in brainstorming sessions, providing technical expertise and insights to shape the direction of the product.
  • Stay updated on emerging technologies, tools, and best practices, bringing innovative ideas to the table and continuously improving development processes.

Qualifications:

  • Bachelor and/or Masters degree in Computer Science or a related highly technical field from a top-tier university.
  • Proven experience as a hands-on software engineer, with a strong foundation in C++ and C# programming languages
  • Experience with Unity or SwiftUI is highly advantageous, showcasing the ability to work in highly immersive and cutting-edge development environments.
  • A passion for creating innovative and engaging user experiences in AR/VR applications.
  • Strong problem-solving skills and the ability to work in a fast-paced, collaborative startup environment.
  • Excellent communication skills, both verbal and written, to effectively convey technical concepts and ideas.