Virtual Reality Engineer

Employer

Job Description

Responsibilities:

  • Design and develop virtual reality experiences and applications using industry-standard tools and technologies.
  • Collaborate with cross-functional teams, including designers, artists, and software engineers, to create compelling and user-friendly VR solutions.
  • Build interactive and immersive virtual environments, including 3D models, animations, and user interfaces.
  • Implement virtual reality interactions, such as motion tracking, hand tracking, and haptic feedback, to enhance the user experience.
  • Optimize VR applications for performance, ensuring smooth frame rates and minimizing latency to maintain a high level of immersion.
  • Conduct testing and debugging to identify and resolve issues and optimize performance across different VR platforms and devices.
  • Stay up-to-date with the latest trends and advancements in virtual reality technologies, tools, and industry practices.
  • Provide technical support and troubleshooting assistance to end-users and clients using VR applications or devices.
  • Collaborate with the research and development team to explore new technologies and techniques to enhance virtual reality experiences.
  • Document the development process, including design decisions, implementation details, and user guides, to facilitate knowledge sharing and future enhancements.


Requirements:

  • Bachelor's or master's degree in computer science, computer engineering, or a related field.
  • Proven experience in virtual reality development, including hands-on experience with VR hardware, software, and development platforms (e.g., Unity, Unreal Engine).
  • Strong programming skills in languages such as C#, C++, or Python, and familiarity with relevant VR frameworks and libraries.
  • Proficiency in 3D graphics and modeling software, such as Maya, 3ds Max, or Blender.
  • Solid understanding of user experience (UX) principles and the ability to design intuitive and user-friendly VR interfaces.
  • Knowledge of physics-based simulations, animation techniques, and shader programming for realistic rendering in virtual environments.
  • Experience with motion tracking technologies, such as Oculus, HTC Vive, or PlayStation VR, and familiarity with haptic feedback systems.
  • Excellent problem-solving and debugging skills to identify and resolve technical issues.
  • Strong communication and teamwork abilities to collaborate effectively with multidisciplinary teams.
  • A portfolio of previous virtual reality projects or experiences is highly desirable.