Visual Designer VR/AR

Employer

Job Description

JOB TITLE: Visual Designer VR/AR
LOCATION: Remote
DURATION: 12 months
RATE RANGE: $75-$82/hr

**TOP 3 SKILLS:**

  1. 7+ years of Visual Design experience
  2. AR/VR industry experience‚Äč with e xpert ability to visualize in 2D/3D and understand aesthetic aspects of design.
  3. Strong leadership and mentoring skills necessary to provide support and constructive performance feedback.

SUMMARY:

The main function of a visual designer is to create designs, concepts and sample layouts based on design principles and concepts. A typical graphic designer needs to have a high level of creativity and able to communicate their ideas to both internal and external clients. The ability to be flexible to client demands, work well under pressure and multi-task are required skills.

RESPONSIBILITIES:

  • Instruct and lead other designers in the planning, analyzing and creation of visual solutions to communication problems.
  • Approve and review overall layout and production design of publications or web interfaces as they relate to graphic design, and suggest improvements as needed.
  • Review prepared sketches or layouts of other designers to present to client.
  • Review and approve charts and graphs created by other designers from data given.
Candidates will be expected to deliver or lead the production of:
- Concept videos - Storyboards - Product Mockups - Symbology and Iconography - Style shots with stock photos - Presentations - Style Guides - Design Production / Asset Production - Illustrations - Textile design - Low fidelity 3D and Rendering - Basic sound design - Product marketing collateral - Communication design

QUALIFICATIONS:

  • Creativity, verbal and written communication skills and problem solving ability are required.
  • Strong leadership and mentoring skills necessary to provide support and constructive performance feedback.
  • Expert ability to utilize various forms of media, including print, electronic and film.
  • Expert ability to visualize in 2D and 3D and understand aesthetic aspects of design.
  • Experience with Figma, Illustrator, After Effects, a plus.
  • Bachelor's degree in design or related field or equivalent training required.
Behavior :
  • Candidates should be self-starting and able to unblock themselves by seeking out direction, clarification, or collaboration.
  • Candidates should be able to turn unstructured creative input from the team and lead the development of clear briefs, propose next steps, and maintain focus on objectives
  • Candidates should be able to give clear estimates of time and effort, scope small to medium sized projects, and maintain velocity on multiple projects in various stages of progress.

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