XR Prototyping Engineer

Employer

Job Description

About The Coven

The Coven, a boutique consulting and staffing agency, specializes in bringing magical experiences to life through cutting-edge XR technology. Our team of “wizards” is dedicated to pushing the boundaries of virtual, augmented, and mixed reality, crafting immersive experiences and interactive worlds that captivate and inspire. 

Since 2019, The Coven has established itself as a reliable talent provider for Meta. Our engineers have spearheaded innovative applications, notably leading the development of "First Encounters," the pioneering Mixed Reality (MR) demo application featured with all Quest3 devices.

Our mission is to continue shaping the future of XR with creativity, expertise, and visionary technology.


Job Description

We're looking for an XR Prototyping Engineer to join our team, working in collaboration with Meta's XR researchers and prototypers. This role involves designing and implementing novel XR experiences, as well as bridging technology gaps to enhance current framework capabilities. Your work will be instrumental in guiding Meta executives in XR product development as well as inspiring and empowering external developers to create unprecedented XR experiences on Meta devices.


Responsibilities
  • Spearhead the development of cutting-edge XR prototypes and sometimes production-level applications utilizing Unity3D’s core capabilities and creating custom plug-ins as necessary to extend functionality and integrate relevant Meta technologies
  • Adapt flexibly to support various projects as needed, which may include frequently transitioning between different projects
  • Integrate diverse inputs from management, team members, company announcements, and other internal teams to develop ideas that align with and create value in a dynamic, multifaceted context.
  • Show willingness to take risks with new ideas, while also strategically ensuring their validation and early support. 
  • Employ resourcefulness and excellent communication skills to collaborate effectively with engineers, designers, and managers across the organization, aligning visions and efficiently resolving impasses
  • Stay ahead of XR trends, integrating new approaches into development processes


Qualifications
  • High coding proficiency in C# and or C++
  • Proficiency with 3D programming for interactive graphics using game engines like Unity, Unreal or mobile native frameworks like ARKit
  • Professional level understanding of 3D math
  • Self-motivated and self-directed entrepreneur with a proven track record of taking projects from concept to realized value
  • Strong communication skills
  • Empathy: A proven ability to engage users through experiences that captivate the senses 
  • Ability to work well within a team environment for integration and final delivery

Nice to Have
  • Experience shipping a game or XR experience in Unity3D
  • Console or mobile programming experience
  • iOS development 
  • Familiarity with 3D modeling and CAD software (Maya, etc)
  • Bachelor’s degree in Computer Science, Computer Engineering, or a similar field
  • Facebook/Meta internal development experience
  • Mercurial