3D Artist

Employer

Job Description

We heard you knock!

Purpose

We are on the hunt for a talented 3D artist who loves a good challenge and enjoys working from scratch to join our growing CGI capabilities in the Visual Marketing team at Masonite. The ideal candidate will have a strong eye for art quality and a high knowledge of real-time requirements and constraints for 3D renders for still and motion use. You will be instrumental in adding to the creative team’s output and responsible for creating a wide range of new assets in varying quality levels, while adding new ideas, new techniques and working with the latest technologies to create world-class visuals for the country’s largest manufacturer of doors.

Responsibilities

  • Create high quality 3D renderings of various spaces and products – exteriors/interiors of homes, doors with and without glass, etc
  • Create high quality 3D assets and materials for real time applications – virtual reality and augmented reality experience is a plus but not mandatory.
  • Work closely with the Senior Designer, Photo Specialist and Creative Marketing manager to create 3D models of products, 3D environments for use in promotional and marketing materials as well as 3D and virtual environments for the Masonite brand
  • Review 3D models & checking for quality and organization
  • Integrate across teams to make sure we are delivering quality products and 3D content on a regular basis
  • Consistently push content creation and realism to its maximum potential while simultaneously maintaining and improving efficiency.
  • Proactively identify pipeline problems, propose solutions and seek out buy-in from the team regarding implementation strategy
  • Communicate with and implement directions given from manager about product requirements, rules, and offerings.

Qualifications

  • BS Degree in Fine Arts, Digital Arts, or similar technical field of study, or equivalent practical experience
  • 4+ years of professional 3D modeling experience
  • Extensive knowledge of physically based rendering, and other applicable material workflows
  • Proven proficiency in 3D workflows and the ability to adapt to new ones.
  • Advanced understanding of modern DCC tools (Photoshop, Lightroom, Bridge)
  • Excellent communication skills, especially in communicating with non-technical or non-artist team members
  • Has an eye for color & experience in color-correction & color matching
  • Experience in, or ability to adapt to use Blender
  • Extensive static rendering experience (e.g. vRay, Octane, Arnold, Cycles, Unreal Engine for VR)
  • Must be able to render photo-real and technically accurate products
  • Ability to adjust to changing priorities, and managing multiple projects
  • Enjoys and is quick to learn new skills
  • Positive, can-do attitude
  • Extensive portfolio with examples of professional work (e.g. 3D Models, environments, tools, simulations, renders, live working demos showcasing your skills, etc.)
  • Advanced understanding of the creation & integration of 3D art pipelines
  • Manufacturing experience a plus

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