Job Description
Job description - Our team has an immediate permanent opening for a Senior Principal Architect.
Responsibilities: - Lead a team to deep-dive in the areas of cloud gaming, wireless AR/VR/XR, rendering farm, digital twin, and metaverse.
- Follow the cutting edges research of graphics rendering in the industry, prepare report and proposals
- Plan project and strategic roadmap for client graphics rendering infrastructure platform
- Publish high-quality research papers and industrial patents
- Collaborate with other teams from client's global research centers
- Drive academic collaborations with leading universities
Job requirements
What you'll bring to the team - Innovative developing experience in GPU virtualization or Clustering Rendering
- Excellent C/C++ programming skills
- Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing)
- Experience with renderings techniques and their optimizations, such as real-time ray-tracing, PBR, light-map, screen space reflection, SSAO, etc
- Experience in one of the following areas is an asset:
- Application or driver development experience on Vulkan, OpenGL-ES/OpenGL
- Experience with game engines such as O3DE, Unity or others
- Knowledge of neural rendering
- Game development experience on Linux/Android
- Critical thinking and analytical skills
- Self-drive with schedule commitment
- Passionate in building best in class products
- Excellent teamwork and communication skills